Fictional Company
Students work together in a group to form a company and explain how it will react to different scenarios.
Why Create this Learning Experience
Adopt an experimental learning approach in your classroom. Creating a fictional company, department, or project can be useful across fields. This activity can be applied to individual, pair, or group settings. This hands-on technique is most appropriate for a course-long project.
To foster an interactive and engaging activity be sure to clearly articulate the expectations and establish parameters within the prompt. See the additional considerations on how to appropriately use this activity.
Prompt
Assessment Type: Graded
Recommended Learning Tool: Assignment
Learning Domain: A robust online course will incorporate a variety of learning domains to support students’ achievement of the course outcomes. This activity is best suited for a High cognitive function.
If you are actively collaborating with a designer, please direct them to this resource if you are interested in utilizing this learning experience. It can be applied or adapted to your online course.
Additional Considerations
Consider the following recommendations to execute this activity effectively:
- Advertise this activity early in the semester. Give students ample time to prepare and complete this activity. When possible, provide students with advance notice that this activity will be taking place.
- Clearly articulate activity instructions and expectations, such as purpose, context, collaboration methods, submission format, deadlines, netiquette, model submission examples.
- Consider a rubric to provide students with directions and how their submission(s) will be evaluated.